The Witcher 3: Wild Hunt - Blood and Wine Reviews
It was inevitable that The Witcher 3 would close on a high, but few will have expected what they’ll find in Blood & Wine. While unrequited love, barrels of red with a blackberry aroma, and excessive amounts of pomp may not be what you think you want from The Witcher, it won’t be long until you’ve changed your mind.
Blood and Wine is a delicacy, not necessarily difficult to chew but raised just right so that fans keep an unforgettable memory of their time spent in the company of Geralt de Rivia.
Review in French | Read full review
This is an absolutely brilliant adventure, which alone can match the giants of the genre. At the same time, it is also with a certain melancholy that we are now waving goodbye to The Witcher 3.
Review in Swedish | Read full review
A brilliant story. More than 30 hours of gameplay that put an end to the adventures of Geralt of Rivia, with new settings, familiar characters and moments that can make our hair stand on end.
Review in Spanish | Read full review
We say goodbye to Geralt. For how long? We do not know but for a very short time it will be eternal. Toussaint is the definitive setting for the closing of the saga, a relaxed closing that we enjoy in small sips like a good glass of Sangreal. Blood & Wine closes its last seconds with a calm conversation around a bonfire with a good drink and in the company of a former comrade. A silence of several seconds and a last sentence from Geralt de Rivia "I think we need a little rest", that last look from the witcher says it all.
Review in Spanish | Read full review
I didn't expect anything different, given hearts of stone's performance, but The Witcher 3: Blood & Wine is so wide and well done that it looks like a giant trolling to the triple-A system. After the generous free DLCs, the exceptional story of the first paid DLC, the addition of NG+ and a lot of technical optimizations, Blood & Wine exploits and amplifies Geralt's power at the highest levels – from 34 onwards – and blows it up on a gigantic, colorful and varied scenario, with the addition of special equipment and deflagrant mutagenic talents.
Review in Italian | Read full review
In short, CD Projekt RED has surpassed itself with this expansion, it has managed to resemble a complete game in itself, and in fact it can be, since there is a game mode that directly creates a character at the right level, with certain base objects and some money, and allows you to start directly in the plot of Blood and Wine, a good point for the company since it is a totally additional story, which does not depend on what has been done so far.
Review in Spanish | Read full review
The second addition to The Witcher 3 is to say goodbye to the series, at least for a while. The idea of visiting Toussaint turned out to be a hit and an effective way to close a chapter.
Review in Polish | Read full review
Geralt’s final hours are his absolute best.
Blood and Wine is a gripping murder mystery set in a picturesque new locale, and a fitting end to the story of Geralt of Rivia.
Much like Mass Effect III’s wonderful Citadel expansion, this last outing is as much a victory lap, to remind us of the good times and end in the right spirit.
Blood and Wine is a fitting end to an exceptional video game.
Even in its immutable, heavily cutscene driven form, The Witcher 3: Blood and Wine is an accomplished piece of genre fiction with some characters I'll come to miss. Pour a goblet of the red stuff and join them, you won't be disappointed.
However many little nagging issues I have with Wild Hunt (the combat is still a bit too simplistic), Blood and Wine is the best The Witcher has ever been since the first game. I came in merely expecting a bigger Hearts of Stone, but ended up getting something more expansive in nearly every sense of the word.
To spend my final moments here was quite fitting – the darkness laying just beneath a dazzling surface, the vast threads meeting to create either your happy ending or your bittersweet reminders and the adventures small and large that led there. It has been a life well lived, and if there are to be no more adventures, then a villa in Toussaint doesn’t sound like such a bad idea.
One of my favorite things about Blood and Wine is the main storyline’s ending. After you’ve completed the story, CD Project Red brings everything to a close. This means your decisions throughout the base game’s main storyline is important, and it plays into one of the moments you come across as you finish up the final bit of the expansion’s main quest. It’s a nice touch to really help things feel connected, and to further hit home the impact that your choices have on the game world as a whole.
Blood and Wine ends the saga of Geralt of Rivia in style, bringing with it a tale of charming vampires and troublesome friendship set in a stunning new landscape that departs from the bleakness we've known until now. The expansion also brings some welcome gameplay enhancements, including mutations, the ability to dye armor, and a vineyard for growing herbs. Most of all, it leaves Geralt in a good place.
Blood and Wine is an impressive expansion that tells a captivating tale about betrayal and love
Though you can tackle it at anytime, Blood and Wine is definitely CD Projekt Red's farewell to Geralt of Rivia. The great storytelling, interesting characters, and solid hunting mechanics all return in one last adventure, taking Geralt to a new region. If you've played Wild Hunt and Hearts of Stone, you owe it to yourself to experience this excellent finish to Geralt's tale.
Blood & Wine is hands down one the best expansions in the whole videogame history. Thousands of quests, a new fascinating region to explore, original gameplay mechanics. And it brings solid improvements to the user interface and the combat system. There wouldn't have been a better way to say goodbye to the Witcher.
Review in Italian | Read full review