Richard Wakeling
Postal 4: No Regerts is an abysmal video game with no redeeming qualities other than the fact that it eventually ends.
WWE 2K20 is a calamitous new entry in the wrestling franchise.
Skull and Bones strips away everything great about Assassin's Creed IV: Black Flag, resulting in a dull live-service game that's often a chore.
No More Heroes 3 is at its best when you're slicing your way through alien invaders, but the rest of the game wrapped around the energetic combat is a laborious disappointment.
Ghost Recon Breakpoint is a confused hodgepodge of disparate ideas that rarely come together in an enjoyable way.
Darksiders return is marred by bland environments and an unfocused design that can't help but frustrate and underwhelm.
Trek to Yomi oozes style by evoking the legendary samurai flicks of Akira Kurosawa, but its stilted combat lacks the substance to make this a classic in itself.
Godfall's monotonous structure is held together by punchy combat that can't bear the full weight.
Layers of Fear 2 swaps the mind of a tortured painter for one of a tortured actor, setting sail for the high seas in a sequel that disappoints.
As a spiritual successor to Burnout 3: Takedown, Dangerous Driving bottles up some of that Criterion magic, but these moments are fleeting and too many issues pile up to make it little more than a pretender.
Gravel's arcade sensibilities conjure occasional moments of flat out fun, but unimaginative track design and a lack of depth means most races are just dull.
With the glitches piling up and very little in the way of innovation, WWE 2K18 continues the series' floundering output.
Dull and uninspired, with a relentless emphasis on grinding, Need for Speed Payback is neither fast nor furious.
A newfound focus on player choice pushes CI Games' series in a positive direction, but myriad issues keep it from being a top marksman.
XDefiant is unoriginal, and its disparate styles don't quite fit together, but solid gunplay and excellent map design elevate Ubisoft's free-to-play shooter.
Sand Land's fantastic vehicular combat and adherence to the source material are let down by bland and repetitive stealth, melee combat, and mission design.
Evil West's kinetic combat thrills as you dismember vampires by the bucket load, but it's dragged down by level design that's both formulaic and repetitive.
New additions to The Mercenaries make the Winters' Expansion for Resident Evil Village worthwhile, but Shadows of Rose is a fleeting slice of forgettable story DLC.
The Saints Row reboot ditches the over-the-top aspects of its predecessor, but still feels like it's trapped in the past.
Cleaning up the titular Gunk is satisfying, but the rest of the game surrounding it is routine and overly familiar.