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Rogue Legacy

Cellar Door Games
Jun 27, 2013 - PlayStation 4, Xbox One, PC, PlayStation Vita, Nintendo Switch, Xbox Series X/S, PlayStation 5
Mighty

OpenCritic Rating

84

Top Critic Average

95%

Critics Recommend

IGN
9 / 10
Eurogamer
8 / 10
Metro GameCentral
8 / 10
Game Informer
8 / 10
GameSpot
8 / 10
Polygon
9 / 10
Destructoid
8.5 / 10
GameTrailers
8.4 / 10
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Rogue Legacy Media

Rogue Legacy Launch Trailer thumbnail

Rogue Legacy Launch Trailer

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Critic Reviews for Rogue Legacy

IGN

9 / 10.0
IGN

A wildly inventive 2D Roguelike with a 30-second gameplay loop that lasts for 20 odd hours.

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The roguelike gets an inventive jolt of genetics in this gloriously witty dungeon crawler.

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An inspired mix of roguelike and platformer that dares to be fair with its rewards and its penalties for death – although not necessary its random medical conditions.

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This isn't the best challenging platformer in recent years, nor is it a replacement for Symphony of the Night and its ilk, but it's an interesting experiment with a compelling reward loop

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Great exploration and combat make Rogue Legacy a game you will want to play (and die in) over and over again. [OpenCritic note: Britton Peele seperately reviewed the PlayStation (8) and PC (8.5) versions. Their scores have been averaged.]

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Rogue Legacy rewards patience with non-stop surprises.

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The visual glitches and lack of enemy variety do little to take away from what is a lovingly crafted game unlike any other I've played before. This is a game that won't just eat up your time, but devour it. If you somehow manage to stop playing after one or two runs, then you are a stronger-willed person than myself. I still feel as if I have a lot to master and can't wait to do so for months and months to come.

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Rogue Legacy gives a fresh take on old thoughts, plays well with a keyboard and better on a controller, and stands strong even if some of its own biggest traits are ever-so-slightly underdeveloped. Superbly designed and balanced, this game rides the line of frustration and fun to deliver that one-more-go feel that will have every barbarian king and queen roaring a battle cry, then gearing up to take on that ancient evil one more time.

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