Rogue Legacy
OpenCritic Rating
Top Critic Average
Critics Recommend
Critic Reviews for Rogue Legacy
A wildly inventive 2D Roguelike with a 30-second gameplay loop that lasts for 20 odd hours.
The roguelike gets an inventive jolt of genetics in this gloriously witty dungeon crawler.
An inspired mix of roguelike and platformer that dares to be fair with its rewards and its penalties for death – although not necessary its random medical conditions.
This isn't the best challenging platformer in recent years, nor is it a replacement for Symphony of the Night and its ilk, but it's an interesting experiment with a compelling reward loop
Great exploration and combat make Rogue Legacy a game you will want to play (and die in) over and over again. [OpenCritic note: Britton Peele seperately reviewed the PlayStation (8) and PC (8.5) versions. Their scores have been averaged.]
The visual glitches and lack of enemy variety do little to take away from what is a lovingly crafted game unlike any other I've played before. This is a game that won't just eat up your time, but devour it. If you somehow manage to stop playing after one or two runs, then you are a stronger-willed person than myself. I still feel as if I have a lot to master and can't wait to do so for months and months to come.
Rogue Legacy gives a fresh take on old thoughts, plays well with a keyboard and better on a controller, and stands strong even if some of its own biggest traits are ever-so-slightly underdeveloped. Superbly designed and balanced, this game rides the line of frustration and fun to deliver that one-more-go feel that will have every barbarian king and queen roaring a battle cry, then gearing up to take on that ancient evil one more time.