Saviorless
OpenCritic Rating
Top Critic Average
Critics Recommend
Saviorless Trailers
Saviorless - Official Launch Trailer
Saviorless Launch Trailer
Saviorless Launch Date Trailer
Critic Reviews for Saviorless
Saviorless is a dark, frightening, often sorrowful tale that took me a little while to get into and then held on tight for the duration.
All in all, Saviorless is an intense experience that I recommend to fans of difficult platforming and metafiction. The controls are frustrating on purpose, the puzzles are merciless, and the atmosphere is designed to stress you out. But the narrative is fantastic, especially when it’s at war with itself.
If Saviorless is Cuba’s first independent video game, then players are in for an aesthetically pleasing yet moody future of game design that touches on emotional elements that leave a mark on the psyche. Saviorless isn’t the best example of a platformer, but it’s a great start to something truly novel in the platforming space.
A weird, beautifully rendered combination of Limbo and Super Mario Brothers, Saviorless is an interesting take on an action-platformer.
Not the most original platformer, but still a fun and beautiful one.
Review in Russian | Read full review
Saviorless shines when players control Antar, evaluating a puzzle that might stretch across a few screens, then testing possibilities and contemplating how to reach a collectible. Combat isn’t as engaging as the platforming or the puzzle solving, and checkpoint placement is pretty bad. Thankfully, the world is intriguing enough to counter potential frustration.
Saviorless is one of those games where the simplicity of the gameplay and the quality of the art direction work together to create something unique. Even though the campaign is short, walking through the steps of the characters and unraveling the mysteries of the narrative make it worth the time.
Review in Portuguese | Read full review
Saviorless is a beautiful game: its 2D art style remains gorgeous throughout. It's just a shame that its gameplay doesn't stay as enjoyable. What starts out as a rather fun puzzle-platformer eventually devolves into an exercise in frustration thanks to one hit kills and too much reliance on trial and error.