Tacoma
OpenCritic Rating
Top Critic Average
Critics Recommend
Tacoma Trailers
Tacoma: Launch Day
We Play Tacoma with Fullbright
The Reinvention of Tacoma - IGN First
Critic Reviews for Tacoma
Tacoma, the second game from Gone Home studio Fullbright, presents an intriguing narrative that is bogged down by some glaring technical issues
A short, sweet, slightly dissatisfying translation of Gone Home's cosy environmental storytelling into the realm of speculative fiction.
Tacoma successfully overcomes the challenge of featuring eight characters and making them all interesting in a relatively short game. Using the out-of-sequence AR recordings to learn about the exciting events on Tacoma is a unique way to see every side of a conversation, and it's one I hope to see catch on. I would have appreciated more time and events that'd have given me a reason to explore more of the beautiful station, but the time I did have in this fascinating hypothetical future was great.
A smart and thoughtful science fiction mystery featuring a cast of believable, nuanced characters.
A disappointing follow-up to Gone Home that tells a less interesting and less focused tale, while failing to advance the art of interactive storytelling.
While some of its threads don't always come together as neatly as they should, Fullbright's sophomore effort is a quiet and haunting examination of the ways corporations dehumanize us all.
Tacoma tells a gripping story about mortality and relationships that makes it a worthwhile experience
Tacoma tells a story that is made compelling by a well-written and -acted cast of characters, but it's just short of being truly satisfying.