Terra Memoria
OpenCritic Rating
Top Critic Average
Critics Recommend
Terra Memoria Trailers
Critic Reviews for Terra Memoria
Terra Memoria confirms itself to be neither more nor less than what the trailers and images suggest: a truly cozy Western JRPG. It's an RPG with a modern feel that is an ode to the great classics of the past and, at the same time, to the importance of the journey even before the destination, a cute and cuddly indie work just like its furry protagonists.
Review in Italian | Read full review
Terra Memoria radiates passion from its developers, as well as a deep respect for its influences. and the strength of its visuals, audio and combat shine a spotlight on the creators' talent.
Terra Memoria is an excellent and cozy RPG that delivers a good story, a good combat system, and a very entertaining experience while dealing with several very interesting themes. Although the combat becomes repetitive quickly and the 3rd act is a bit short, the game deserves the attention of all fans of the genre.
Review in Portuguese | Read full review
Overall, while there were some flaws to my time in Terra Memoria, I'm glad I was able to experience this captivating world which was full of great ideas, beautiful art, and an entertaining combat system. Some aspects felt not fully realized, but hopefully this means the developer is just getting started.
I have some issues with Terra Memoria but they're tiny and barely detract from an otherwise enjoyable experience. Fun battles, exploration, worldbuilding, characters - it's a simple yet solid RPG that I think almost any fan of the genre will find entertaining. 🦥
Terra Memoria is an RPG that evokes the nostalgia of the past, but which adapts perfectly to the standards of the current era. With charismatic characters, a well-crafted plot and a fun combat system, the game stands out as another excellent example of the genre.
Review in Portuguese | Read full review
All of that said, I came in wanting to like Terra Memoria, and in the end, I still mostly do. It’s chunky, yes, and the tone is sometimes a little off – maybe it’s the South Park exhaustion, but a subplot about ‘they took our jobs’ didn’t hit quite the right note for me when it was introduced – but its charm really is undeniable. The game is just too bright, breezy, and pretty to stay cranky, and its flaws can be soothed by taking breaks and coming back to it when you’re ready. The world building is also something that the developers put a lot of care into, and that’s also a delightful surprise. I’d be thrilled to revisit these characters and their quirky, magitek-laden world again in the future. It’s an indie delight, through and through, and I’m happy to say that, yup, it gets the green