The Last Worker
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Top Critic Average
Critics Recommend
Critic Reviews for The Last Worker
The Last Worker's free-flying hovercraft gameplay is inventive, but its most exciting implications are left boxed up
An entertaining and fiercely satirical evocation of a future corporate dystopia, that manages to be both genuinely funny and surprisingly varied in its gameplay.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
While it paints its dystopian future in broad strokes and has some rough edges, there's a worthwhile and enjoyable tale to experience within The Last Worker.
The Last Worker is an underdog story that feels incredibly timely, even more so now than it did a year ago when I first played the game at PAX East. Its themes of corporate corruption and commentary on capitalism are quite sharp, and the game manages to convey all of this without coming off as overly depressing or heavy-handed. Despite some iffy movements on controller, The Last Worker is sure to be one of the year’s best narratives.
What could've been a comical, perhaps novel, approach to tackling themes of corporatism, consumerism, activism and comfort in the familiar alike, The Last Worker instead can only muster up a mediocre clutter of half-baked ideas that rarely feel properly fleshed out.
The Last Worker features a well-written story and some smart ideas in regards to its gameplay, offering a solid narrative experience.
The Last Worker is an ambitious project and it sticks the landing when it comes to graphics, performance, and voice acting. However, its central box-shipping game is fiddly and the game's pacing doesn't let you get into the flow. Tricky sections requiring repeated checkpoint loads break the immersion and clash with the long, dawdling sections of exploring the Jüngle facility. It's likeable and well-packaged with plenty of character, but it doesn't always deliver.