The Witcher 3: Wild Hunt - Hearts of Stone
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The Witcher 3: Wild Hunt - Hearts of Stone Media
Critic Reviews for The Witcher 3: Wild Hunt - Hearts of Stone
The story in Hearts of Stone alone would make it worth getting, but it succeeds on other levels as well. The fun new enemies and bosses, along with the customization potential of Runewords make Hearts of Stone a very well-rounded package that shouldn't be skipped.
A satisfying, self-contained adventure that plays to the series' strengths, but doesn't add anything novel outside of its storytelling.
Hearts of Stone subverts some tropes while holding onto others. A delightful romp, if you need more Witcher 3 with your Witcher 3.
Hearts of Stone may not make any significant improvements to The Witcher 3's core gameplay, but it succeeds largely on the quality of its engrossing narrative.
Some of the best storytelling so far in the series, and some inspired set pieces, but the chance to refine the gameplay has been sadly missed.
CD Projekt Red's first paid expansion is well worth the return to the Northern Kingdoms.
At 10 hours, Hearts of Stone is rather brief given the sprawling scale of Wild Hunt, but with that brevity, it never overstays its welcome. It melds well with the overall themes of the core adventure even if it feels wholly detached from it, but sometimes all you need is more Witcher-based antics.
Lasting ten to twelve hours with complex characters, diverse scenarios, stunning new locations, and memorable bosses, this ten dollar expansion stands out in a period when many DLC offerings feel like lackluster afterthoughts. Even though it's an expansion that returns to familiar areas, Hearts of Stone doesn't feel like it's merely piggybacking on the main game, but has its own worthwhile tale to tell.