Travis Northup
- Halo 2
- Minecraft
- The Elder Scrolls III: Morrowind
Travis Northup's Reviews
Testament: The Order of High Human is a bland, frustrating, and buggy fantasy adventure that would have been a bad four-hour Skyrim knockoff. At 40 hours, it’s hard to bear.
Postal 4: No Regerts is cringingly juvenile and painful to play in between all the times it's hard crashing.
Nerf Legends is a broken, painful slog that you shouldn't even consider playing as a joke.
There are very few things that Randall gets right: The platforming is sloppy, the combat is dull, the story and writing is unintelligible, and the boss fights are unbearable. When they work, mind control abilities are entertaining, but poor game design and game-breaking glitches make Randall a thoroughly unpleasant gaming experience.
Aggravating hack-and-slash combat and surprisingly sparse jokes make South Park: Snow Day! dull, toothless, and a big step in the wrong direction for South Park games.
Greyhill Incident is a tedious horror game that mangles everything from its story to its stealth.
CrossfireX's pair of single-player shooter campaigns are sloppy, soulless, and mercifully brief.
Cooking Mama: Cookstar is a stale, undercooked simulator that needed a lot more time in the oven.
The Anacrusis is a co-op shooter with remarkably few surprises and surprisingly unremarkable gunplay.
The Lord of the Rings: Return to Moria doesn’t give a ton of reasons to play it over its genre peers – and its poor combat, building, and mining mechanics make those other options sound even more appealing.
Everybody 1-2-Switch is a paltry, unoriginal party game. Bringing it out is like inviting the fun police to bust up your shindig.
Choo-Choo Charles is a haphazardly assembled meme-come-to-life that’s short, silly, and exceedingly dull.
Praey for the Gods is a Shadow of the Colossus-inspired adventure with sluggish controls, distracting survival mechanics, and painful bugs that make it hard to recommend.
Dungeons & Dragons: Dark Alliance is a tedious co-op adventure with lots of goblins and even more bugs.
The First Descendant has all the building blocks of a fantastic looter shooter, but they’re buried under a pile of monotonous quests, a terrible story, and an infuriating free-to-play model that has influenced its game design in the worst possible way.
SpongeBob SquarePants: The Cosmic Shake is a barebones platformer that manages to be supremely boring despite its SpongeBob-infused charm.
Gotham Knights is a co-op-centric caped adventure that made my interest Wayne thanks to poor combat, a transparently predictable mystery, and grueling progression.
Far Cry 6 Joseph: Collapse is a brief, bland dive into one of the series' more forgettable villains.
Necromunda: Hired Gun shoots itself in the foot with bugs galore, brain-dead AI, and a dull, nonsensical story.
Disintegration is a unique game held back by oftentimes irritating and dull game design and a weak campaign. While practically everything about the world and gameplay is unlike anything I've played before, too little of it succeeds in being consistently enjoyable.