Vikki Blake
Those small - or big, depending upon your personal view - irritations aside, there's a lot to enjoy about Chinatown Detective Agency, and the story's just about worth the ride. Personally, I'm a little tired of the penchant for retro pixel art, but if you can make your peace with the other lightweight or frustrating mechanics, Chinatown Detective Agency introduces you to a memorable cast and takes you to some striking places. What a crime it is, then, that such a promising premise doesn't quite do enough with them.
Mediocre combat and tiresome activities hold back Ghostwire: Tokyo's otherwise spectacular, otherwordly atmosphere.
A good premise and gripping start is undermined by a second half of bugs, bad writing, and grossly overused clich's of mental ill-health.
Far: Changing Tides' story is a little longer and its puzzles more refined than its predecessor, while its world is as beautiful as ever.
Rainbow Six Extraction's tactical PvE is good, punchy fun with a squad, and has a couple of nice little twists - but that's about it.
Radiohead's near-genreless music is paired with a remarkable first-person walkthrough that's just a touch light on interactivity.
Mundaun's haunting, pencil-sketch style works wonders, but a few repetitive fetch-quests and slightly underwhelming systems hold it back.
Moncage offers a gorgeous blend of narrative threads and teasing puzzles, that makes for a game of real elegance.
An otherworldly journey that runs out of things to do.
Marvel's Guardians of the Galaxy is enjoyable enough at times, but weighed down by a deluge of unnecessary systems and bullet-sponge combat.
Gentle storytelling and challenging puzzles on an island of intrigue.
The weight of Halo with a neat borrowing from Valve makes this a shooter to remember.
A short, sharp and fairly shallow take on the famed franchise nevertheless delivers on the full Aliens power fantasy.
This platformer is perfectly perfunctory in every way.
Nothing new but there's some lovely texture in this dark fable.
Backbone's sumptuous pixel art and promising narrative threads are undermined by flat gameplay and a non sequitur of a final act.
Velan Studios transposes the sport of dodgeball into what's a fun, friendly shooter that bears no arms, though it currently lacks legs.
Capcom's follow-up to its first-person Resi reinvention is a fantastic horror romp - for its first half, at least.
After a disastrous launch People Can Fly's third-person sci-fi adventure emerges as a smart if familiar shooter.
A neat aesthetic can't disguise poor combat and a lack of anything to do.