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I can safely say that, with or without the additional horsepower, the QoL updates, the very real and massive expansion, and the entire new game arc makes Shin Megami Tensei V – Vengeance the biggest package I’ve ever seen from an SMT title. It might not have the three hundred hour target of something like Persona 5 Royale, but it does have a sprawling, captivating, and positively enthralling appeal that gives you all the demons and none of the dating aspects.
As much as I enjoyed the moments when the game loop clicked, there were so many more points where it didn’t. If you want and need to burden your life with perfection in an imperfect scenario, be my guest, but don’t be surprised by how often you croak.
It’s clear that a lot of love and care has gone into Beyond Good & Evil – 20th Anniversary Edition. The graphics and soundtrack have had a full overhaul, and some much needed QoL improvements make the playing experience far more enjoyable. The inclusion of the treasure hunt that delves more into Jade’s past make me hopeful that we’ll finally get Beyond Good & Evil 2 someday, but I’ll temper my expectations until it’s confirmed.
As a whole, I think Little Kitty, Big City is really cute. It’s a fun little game that even managed to motivate me to get all of achievements for. It’s far from perfect, it’s definitely not going to be for everyone, but if you want something to play with your kid, or you just like games where you can be kind of annoying, then running around as a cat is perfect. If you want something thought provoking, I’m not sure why you read this far because the title of the game tells you almost everything there is to know about the game.
System Shock remake is a fantastic success in bringing a beloved cult classic to todays standards. Nightdive clearly put a lot of love and effort into making sure this felt new, but didn’t ruin the ambiance and feeling of the original. Luckily, they put that same care into the console port since it doesn’t lose anything from the PC version. Unfortunately, there is a bit of annoyance with the inventory management, but overall it is a flawless port. For any fan of the immersive sim that perhaps never had a chance to play this classic, this is the perfect chance to hop in.
I have to commend Exo One for giving me a control scheme and a physics system which were entertaining enough to keep me engaged, despite its pretentious nature and boring plot. Can’t say I cared about its plot, characters, or twists. I was having a lot of fun with its gameplay, and was also constantly wowed by its absolutely gorgeous visuals. Recommending it is a completely different story, though.
If you like Magical Drop or have a humiliation fetish that you channel through video games, have I got great news for you. Forever Entertainment has put together a visually charming and aurally pleasant game that seems to be free of really wonky translations and any shortcomings in a technical realm. But if you’re looking for a fun new puzzle game to dip your toe into, know that this water is infested with piranhas and has the same replay value as such. If this is your jam, them play on, it’s all yours. I’m getting the hell away from this game as fast as my legs will carry me.
I liked the fact that Fabledom didn’t demand a lot from me. It’s an easygoing citybuilder which gives you a bit of variety on how to develop your town. The extra activities your heroes can partake one were beyond basic, but a nice addition, regardless. I wish there were more building options, especially when it comes to bigger buildings, however.
I don’t want to dissuade players from picking up Rocket Knight Adventures: Re-Sparked. If you loved these games and want to replay them on your current rig without emulation, go for it, the games are here and they run great. But I also don’t want to encourage players to pay money for something that feels very lazy in the grand scheme of things. We’ve seen Limited Run Games do amazing things with modern ports and remasters, so I’m left scratching my head why Sparkster and company were given such a spartan treatment. Don’t deny yourself a wonderful gaming experience, but also temper your expectations: if it looks like a throwback title and talks like a throwback title, you’re probably getting a throwback title – and nothing else.
Killer Klowns from Outer Space: The Game has some creative ideas that wonderfully pay homage to the cult classic film. The Klowns look fantastic and the Klowntalities are fun to watch, but there are still just too many issues that keep it from being something truly special. Playing as the Humans feels like a huge disadvantage unless you can get a good crew together that communicates well. It’s a shame that this game feels like it’s so empty right off the bat because there are some fun times to be had if you can get matched up with other real players and not all bots.
Monster Hunter Stories is not a complex or demanding game, far from being as challenging as its mainline counterparts. If you want to dive deep into the franchise’s actually detailed and amazing lore, with a much simpler and easygoing gameplay loop, this game is for you. It featured some likeable characters, colorful visuals, Pokémon-esque monster collecting, a combat system that did not get on my nerves.
I really don’t get the existence of this Willy’s Wonderland game, and I’m all up for some licensed shovelware every now and then. Why release it three years after the movie’s debut? You thought you had a Goldeneye in your hands? Why release it in such a poor state, performance wise? Finally, if the damn movie was all about Nicolas Cage, why make a game without him, in any way, shape or form? The man accepts every single role you throw at him, even the cheap ones. Even with my sky-high tolerance for licensed shovelware, just stay away from Willy’s Wonderland.
If you must only play one Shockman title, I have to say Shockman 2 is still the pinnacle of the series. But, if you find yourself enjoying the first couple, then absolutely jump into Cyber Citizen Shockman 3. It’s short, it’s sweet, and it’s the perfect end to a trilogy of titles that I fell in love with. I hope there’s a chance we may see a fourth to help revive the series, but, if not, this is the ideal spot to end the adventures; with Tasuke and Kyapiko on the beach, outrunning insane aliens.
If you see the screenshots and expect something on the Super Mario Kart level, you’ll be sorely disappointed. If you want a decent 16 bit race title that’s a bit unfair in solo mode, then we’ve got the game for you. Rider’s Spirits is a fun couple of hours with friends or a decent thirty minutes by yourself, and that’s more than enough incentive for retro enthusiasts to take a peek. And honestly, for about five bucks, you’ll get your money’s worth by the time the last checkered flag gets waved.
As a first experience with MotoGP, 24 was a great start point. While older versions are obviously on sale now, it’s worth shelling out the extra money for the cleanest feeling game. The biggest tip I can give if this is your first go at a MotoGP game is stick with it. Figure out what’s feeling wrong, figure out why you keep taking corners too wide, or falling, or whatever else may be happening. There’s a very steep learning curve, but even though I’m still “bad” at the game, I’m learning more and getting a better feel for it every single race. Now I just really need to get down not dying in the rain.
FLATHEAD is a game that piqued my interest with its creepy art design, but I was in no way prepared for just how addictive it can be. Its unique spin on such a simple concept as the Over/Under game makes it great to play in short bursts, but it also adds in enough other overarching story elements to keep you coming back for more. I have loved every second of my time with FLATHEAD, and I’m fully under its spell and won’t be getting over it anytime soon.
Are there any redeeming factors? Well, the sound department isn’t half-bad (it’s a Star Wars game after all), and the combination of quick rounds and a lack of memorable characters make the game harmless when it comes to its monetization practices; it might be egregious, but there’s no reason for you to spend money on random carbon copies you won’t ever care about. Star Wars: Hunters is not the worst F2P shooter in the world, but at the same time, I think that the 90 minutes spent playing it were more than enough.
I’m still really happy with Neurodiver. It’s got the shine and polish that you wouldn’t have expected, and the interactions and storytelling are excellent right up until the end. It does what I wanted: it gives me more of the world that is Read Only Memories without forcing you to go back and play the first or sit through a rehash of the initial story. It’s got the meat and bones that let it exist independently, and gives me more of a Shadowrun vibe than I would have imagined, though less grim.
V Rising is not only an exceptional survival game but a great ARPG as well. With great combat, boss design mixed in with a healthy dose of well-balanced and meaningful survival crafting systems that make progression fun. This makes for a uniquely engaging experience that lets you live out the ultimate vampire fantasy.
I may have one or two complaints about the $60 pricetag, but at the end of the day, this is the ultimate version of Paper Mario: The Thousand-Year Door. A magnificent gem half a dozen people played back on the Gamecube is now widely available on a more successful machine, with a handful of audiovisual improvements, whilst keeping that pristine combat system and gameplay loop intact. Whilst I wish there were more additions to this pricey remake/remaster (hell if I know how to label it), it’s exactly what I wanted.