Wes Playfair
Sure, if I look closely I can find nits to pick over the course of The Great Ace Attorney Chronicles’ 50-hour adventure—Sholmes occasionally hogs the spotlight, the cases could do more to support divergent reasoning, I would have changed a few details of the ending—but I thoroughly enjoyed every moment of the journey. If you’re a series veteran, Great Ace Attorney builds on everything you know and love with exciting new mechanics and the most ambitious story and characters yet. If you’re new to Ace Attorney, or even adventure games altogether, this is as good a place to start as any. Great Ace Attorney is outstanding in every facet of its design and production, and deftly avoids the problems that can make adventure games inaccessible. The Great Ace Attorney Chronicles is an experience not to be missed, and if you plan to skip it, I can only say one thing: OBJECTION!
The Blind of the New World captivated me with a beautiful and moving story about the struggle to look out and build connections across different worlds. Exploring the strange and vivid setting through the characters’ eyes as I followed them on their journey was memorable and thought-provoking. The writing is often open-ended, which may not appeal to everyone, and there are occasional errors and inconsistencies. But I felt these paled in comparison to everything the game does well. The Blind of the New World is an experience well worth having, and I highly recommend it.
While I have my complaints about the Eternal Cylinder, I'm ultimately glad I played it. It takes a bit to get going, can meander at times, and the storytelling often frustrated me. It also consistently nails the most important moments, and by the time the credits rolled, I realized The Eternal Cylinder had been something special that I’ll remember for a long time. Maybe The Eternal Cylinder isn’t a masterpiece, but it’s an experience unlike anything else--one well worth having despite its flaws.
Olympia Soiree stands out for its nuanced characters, detailed world-building, and ambitious storytelling that thoughtfully tackles difficult subjects. Oh, and the romance is great too! I wish the bad endings and choice system had been more robust and that there was more of the excellent art and music, but these are minor quibbles. If you’re open to a serious story that touches on challenging themes—and want to romance some dashing men along the way—I’d highly recommend Olympia Soiree.
Neon White is slick, exciting, addictive, and most of all, exhilarating fun. Strap on your belts, and get ready to race through heaven and ice some demons because this is one you won’t want to miss.
Chaos;Head is bold, powerful, and one of the most thematically interesting visual novels you can read. Despite its substantial flaws, Chaos;Head NOAH is the only way to officially experience Chaos;Head in English, and I highly recommend it.
VIDEOVERSE may seem like a product for a niche audience, and admittedly it probably hits different if you experienced the early internet, but its ideas and themes are relevant today. If you’re at all interested in stories about online communities and relationships, VIDEOVERSE is well worth your time.
Katana ZERO offers sharp, satisfying action and a creative and immersive approach to storytelling all served up with style and flair. Though its short length and inconclusive ending may be turn-offs for some, I found Katana ZERO to be one of the most memorable experiences in my past few years of gaming. I highly recommend it.
Apollo Justice: Ace Attorney Trilogy is a worthy successor to a beloved original that proudly and successfully carries the Ace Attorney torch. Plus, this new release is a great package, jammed full of content, extras, and quality of life features that make it the best way to experience the Apollo Justice trilogy. While I think Apollo Justice: Ace Attorney Trilogy could have been even better with a stronger commitment to developing its characters and ideas, it’s still great fun and something I can’t imagine an Ace Attorney fan or fan of mystery games in general wouldn’t enjoy.
Musicus! is an ambitious attempt to explore the meaning of music and its possible roles in our lives through a thoughtful coming of age story set in a vibrant world filled with endearing characters. The execution doesn’t always live up to the ambition though. The pace seriously drags at times, and the drama and ideas can be too heavy-handed. But Musicus! succeeds where it most counts. The big moments are undeniable, and no effort is spared in bringing everything to life in as much detail as possible. Musicus! isn’t a masterpiece, but it’s a worthy sendoff for Overdrive and addition to your catalog.
While Chihiro Himukai Always Walks Away has the seeds of some intriguing ideas, it’s ultimately a straightforward iyashikei experience heavy on sexual content. Still, it stands out as uncommonly thoughtful and kind. If a warm, soothing experience with an emphasis on sexuality appeals to you, I think you will enjoy Chihiro Himukai Walks Away.
Henchman Story is a hilarious ride with a real heart to it, and its comic book style and full voice acting make it stand out from the crowd of English language visual novels. It’s an easy recommendation, especially if you’re looking for a change of pace from the usual anime-adjacent fare that visual novels are known for.
Soda Crisis serves up a sugary, refreshing can of good old arcade-style fun. Whether you’re in cola withdraw rage or just want to blast baddies and cause chaos, Soda Crisis goes down sweet and satisfying.
If you enjoy pulp horror, you’ll have a lot of fun with Mothmen 1966. I certainly did. It’s a sharp, well-crafted package that nails the style and aesthetic. Mothmen 1966 doesn’t have a lot of depth or nuance, which may not be to everyone’s taste, but this is very much an intentional choice. And if you’re unfamiliar with pulp, Mothmen 1966 is short and accessible: a great introduction that’s worth giving a shot.
While it doesn’t quite reach the heights of its predecessor, Chaos;Child is a strong visual novel in its own right–one that builds on and evolves what came before in interesting ways. It’s a shame this release is so lacking in polish, but Chaos;Child’s poignant thematic heart still shines through.
Amatsutsumi stands on the strength of its main route. Depending on how you feel about the other heroines and sexual content the journey can be circuitous, but the story of Makoto and the kotodama is worth seeing to the end.
ANONYMOUS;CODE lacks the depth and maturity of earlier Science Adventure games but makes up for it with thrilling action and top-notch presentation. While it may not hit the highest of highs, I expect this is one most visual novel fans will enjoy.
GINKA can be a bit sloppy and frustratingly tropey at times, but it hits where it counts with a heartfelt story about the lengths people will go to reach the ones they love.
With an array of solid mysteries capped by some standout moments, Staffer Case is a strong entry in the murder mystery visual novel genre. I hope to see Notrick’s journey continue in future games.
Sugar * Style is a rush of silly excitement with a sweet romantic aftertaste. It’s not particularly clever or ambitious, but it isn’t trying to be. And though it has its flaws, the comedy hits hard and fast and the romance is endearing. If you’re looking for something lighthearted and upbeat—and don’t mind a perverted protagonist—Sugar * Style is a solid choice.