Whispering Willows
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Critic Reviews for Whispering Willows
Despite some good ideas and cool design choices, Whispering Willows can't deliver a wholly fulfilling experience.
Whispering Willows is a supernatural puzzle-adventure game that sucks players in with its beautiful hand-drawn style and mystery, but doesn't bring anything too new to the genre.
Whispering Willows is modest in its scares and challenges, but is rich in heart.
Whispering Willows is an enjoyable game with a good story, though much of it will rely on you reading all the letters scattered through the game. The puzzles aren't hard and while some of the atmosphere is creepy the game doesn't quite present the horror you expect. While Whispering Willows is an interesting experience it is a short one at three hours. There are also a couple of annoyances and the puzzles are incredibly simple to work out, but that keeps things moving at a steady pace. Overall Whispering Willows is for those who like adventure titles but also like to experience a story that unfolds without too much effort being put in, making it a solid debut from Night Light Interactive.
Whisper Willows is a good effort by an indie studio as the art style drew me in from the moment I first saw it, but it lacks any sort of depth as its puzzles aren't difficult to figure out and it's story, as horrific as it turns out to be, didn't really entice me.
Whispering Willows has the foundation laid for a great adventure game, but is held back by some shortcomings. Yes, there's some of the slowness in walking and loading, but this can be forgivable by players who enjoy taking their time and drinking everything in. The biggest problem lies in how it feels there could be so much more to fill this world. The game can be finished in about 3 hours, leaving a void that could have possibly been filled with deeper puzzles, deeper dialogues with the ghosts, and simply more to experience overall. What lies in this shallow grave may still be enjoyable, but let's hope a second effort comes that digs deeper.
Kickstarter-funded adventure game grabs its audience with a Native American horror hook, then lets it wiggle free with monotonous play.
But when you're playing a character that chooses to do all the things you can make her do, she should have understandable reasons to do them. Elena doesn't, and that numbs most of the game. I don't think Whispering Willows intended for me to ask myself why I needed to keep playing for the majority of my time with it, but it did. It's the kind of game that lacks satisfying substance, the kind of game where all you can say is that you finished it.