Zoey Handley


178 games reviewed
70.5 average score
70 median score
49.7% of games recommended
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6 / 10.0 - CLICKOLDING
Jul 18, 2024

Clickolding really needed to nail its narrative to be a successful experiment, and it really doesn’t. It’s much too unfocused and far too superficial, never really drilling far into its subject matter. There were a lot of directions that could have been taken, and none of them were. That doesn’t mean that Clickolding doesn’t have value, but it’s not something that needs to be experienced. You could get the same pleasure from just watching.

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It feels like it would fit better as an additional mode to some sort of NES Remix compilation. And that’s ignoring the fact that NES Remix 2 already had a mode based on the Nintendo World Championships. Nintendo World Championship: NES Edition is a celebration of the classic console; it’s just one that lacks excitement and is too exclusive for its own good.

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Jun 25, 2024

It would be extremely difficult not to be charmed by the graphics and animation in Luigi’s Mansion 2, as the passion behind them is practically tangible. Even the central focus of puzzle solving and ghost-catching are fun on their own. However, I cannot possibly overstate how much of the joy gets sucked out by its strict adherence to a completely linear chapter progression. It’s like a hospital painted in vibrant colors. It does a lot to brighten things up, but you can only do so much to counterbalance the sterility.

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May 23, 2024

Duck Detective: The Secret Salami delivers on its philosophy too well. It’s an easygoing detective game, sure, but its design feels similarly laid-back. It doesn’t feel like it reaches to excel very often. It doesn’t excite, it doesn’t provoke thought, and it doesn’t linger on the tongue. And there’s something to be said about a game like that. Not everything needs to be a revelation. Sometimes, you just need something that you can file away after you quack the case.

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May 21, 2024

The fact that Paper Mario did diverge after The Thousand-Year Door makes this remaster even more effective. It’s been absent for 20 years, and the new territory that has been covered since then hasn’t resulted in the discovery of the same magic. It’s a new opportunity to see the series’ apogee. It’s a reminder that while the JRPG-lite approach has its limitations, with the right voice, it can really sing.

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8 / 10.0 - Arctic Eggs
May 17, 2024

Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.

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May 16, 2024

I also must commend Nightdive Studios for having the guts to remaster a game that can’t even claim a cult following. PO’ed isn’t notoriously bad, but it would probably be better if it was. I’m not sure I’ve ever heard it come up in conversation. I might never have played it had it not been for Nightdive, and for that, I’m grateful in a very strange way. Even if a game is obscure or outright bad, I always love seeing them get dusted off and restored to working order. I just never want to play it again.

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9 / 10.0 - MULLET MADJACK
May 14, 2024

If you’ve ever had thoughts of throwing your phone away or abandoning the internet to its robotic rulers, Mullet MadJack taps into that frustration. The neon nostalgia of a better era is fertile ground for a game that feels like beating a microwave to death with a crowbar.

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9 / 10.0 - Crow Country
May 8, 2024

Crow Country doesn’t exactly rewrite the playbook for survival horror. It leans pretty heavily on those that came before it. However, what it builds on top of the foundation is extraordinarily impressive. This is easily one of the best horror games I’ve played, and it doesn’t even seem like it’s trying that hard. It maybe lacks some of the more psychological themes that have made others stick firmly in my memory, but the playfulness and confidence of Crow Country more than make up for that. It’s definitely worth a visit.

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5 / 10.0 - Phantom Fury
Apr 23, 2024

But regardless of what caused the project to get derailed, it still means that Phantom Fury is a disappointing result. It’s a mash of ‘00s FPS cliches without reprieve. I spent most of its runtime wishing it was over. Or, at least, wishing it was what it promised to be. Its overall blandness has done the impossible and made me appreciate Duke Nukem Forever just a little bit more.

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5.5 / 10.0 - Life Eater
Apr 16, 2024

Life Eater feels like an experiment that neither fizzled nor exploded. All the parts are there, but they don’t fit together quite right. Something is missing, and before that something was located, it was released into the wild as-is. Because it can’t find its effectiveness, the central concept that should be so compelling and disturbing is just kind of fluffy. If an apathetic detachment from ritual sacrifice was what Life Eater was aiming for, then it nailed it. Unfortunately.

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Apr 12, 2024

What I mainly took away from Yellow Taxi Goes Vroom is that its creators had a lot of fun crafting it. There’s a lot of love poured into it, and it shows in all the small ways it goes the unnecessary extra mile. It’s surprisingly polished, even if there is the odd frustrating moment of fighting with the physics. It just feels like a complete, uncompromised package that succeeds in what it sets out to do.

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Apr 12, 2024

Death Noodle Delivery is sympathetic, but it has no answers for you. It may remind you that you’re not alone in your struggles, but rarely have I found that sentiment to be helpful. Instead, we can only be like Jimmy and hope that by continuing to put one foot in front of the other, we’ll eventually get somewhere better. At least there are noodles to comfort us in the meantime.

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Mar 13, 2024

The Making of Karateka feels like it was told by someone who really loves video games, whereas Llamasoft: The Jeff Minter Story feels more like it was told by someone who loves Jeff Minter. It’s more interested in showing the man and less about telling his story. Instead, Llamasoft: The Jeff Minter Story just feels like an organized box of stuff. It’s a pretty great box of stuff, but it should have been more than that.

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6.5 / 10.0 - Pacific Drive
Feb 21, 2024

There’s a lot here that feels great, but it’s the inconsistency that lets it down. All those great moments are padded by a framework that doesn’t do them enough justice. Too much emphasis on scrounging, an unfocused narrative, and a generally poor feeling of momentum and progression. I’m still certain that there are some who will be able to overlook the game’s flaws and latch onto its unique charm. However, I think just as many people are going to bounce right off it. Either way, it isn’t a comfortable ride.

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Feb 15, 2024

Arzette: The Jewel of Faramore is such an unjudgmental love letter to Link: The Faces of Evil and Zelda: The Wand of Gamelon. It’s a reminder that whether or not a game is good or bad isn’t the whole store. It’s more complex than that. The internet found legitimate entertainment in the CD-i Zelda games, and rather than write them off as ridiculous, Seedy Eye dug in and asked why. It found what was so compelling about those astounding failures and applied those lessons in a thoughtful and deliberate way. The result transcends its influences and takes on a life of its own.

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Feb 6, 2024

However, Cannibal Abduction is solid for what it is. It’s to the point where I might recommend it to any newcomers. If you want to introduce someone to slasher horror games, it’s a comfortable entry point that might not immediately scare them away. For any longtime fans of the indie scene, however, it might feel a bit too familiar. Nonetheless, it’s still an enjoyable morsel that, at the very least, justifies its price tag.

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So, to digress, The Adventures of Panzer: Legacy Collection features a pair of okay platformers that will probably have more value if you have an affection for the NES platform. They’re really nothing that you have to play, but for a relatively low price tag, you can get a glimpse of someone growing as a game designer. And that’s pretty cool in its own right.

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7 / 10.0 - Dead Tomb
Jan 19, 2024

It’s certainly a fun game while it lasts. The breeziness of the puzzles and charming but unremarkable soundtrack make it a comfortable experience. I really enjoyed playing Dead Tomb, I’m not sure I’m going to remember the game will stand in my memory quite as much as the history behind it. At least the price for the digital version makes that kind of experience absolutely worth the recommendation.

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Jan 18, 2024

So, while Another Code: Recollection didn’t really do much for me, I hope that it finds an audience, whether it’s newcomers to the series or fans of the old.

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