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When I heard EA was bringing college football back, I was fully prepared to play a game of Madden with college uniforms. In all honesty, I would have played it and been mildly satisfied. EA delivered a much deeper experience that easily carves its own identity in every way possible. Once EA learns its way around the restrictions of the NIL situation, the series will go to an even higher level.
Overally, Megaton Musashi W: Wired is a belated release of a game that didn’t really work that well back in 2021. The role-playing game framework is done well, but breaks the mecha combat by rendering it redundant through levelling. The mecha combat is also very repetitive and the camera and controls still need finetuning. The game also failed to land its sole remit; to prop up what could have been a cogent super robot series and that is the saddest part of all.
This is as close to perfect as a Destiny expansion can get. If my biggest complaint is “I don’t love the new shader icons” and “the Ritual Pathfinder system should be tweaked,” I think we’re doing well. Instead, The Final Shape represents a stunning finale for a plot arc a decade long that’s not just a huge event for Destiny itself, but the entire industry, as I simply do not think that has another comparison point in the history of gaming, provided you’ve been on this ride for this long. Bungie left everything on the field and delivered on all fronts.
I enjoyed many parts of Hellblade 2, and there are some environmental/music sequences in particular, one near the beginning, the other nearer to the middle, that are going to stay with me a while due to the absolute crushing, horrifying, intense atmosphere paired with amazing audio. But as a game? Something I enjoyed playing? Generally speaking, no, it wasn’t really for me.
Overall, Rainbow Cotton is a very faithful HD remaster of the original Dreamcast game. That means it suffers from the same functional shortcomings that game did. So unless you are a diehard fan of the Cotton series, you can give this one a miss.
Overall, this is the same game from 2011 that felt very dated and awkward but is now available on the Switch. The narrative premise is also delivered in a way that makes very little sense and is visually pretentious, to the point of being overly jarring. If you really want to play a stylish action game with a fixed camera and Biblical narrative influences, then just pick up the original Devil May Cry, it plays a lot better.
Stellar Blade is a good game, not a (don’t say stellar) fantastic one. Its peers do a lot of the things it does but better, though that doesn’t mean it’s not enjoyable in its own right. Don’t go in expecting a revolution, but this may be the start of a solid series and could make Eve a Bayonetta/2B-esque star. The ensuing discourse about this game is going to be exhausting, as it has been already, but divorced from that, the game itself is solid, and that’s what matters the most.
While you might not always get what you give, Harold Halibut has its moments, and at their highest highs, they’ll make you question things in ways you probably never have before. The overall game might not be so memorable in a few months, but some things about it will stick with you forever–and if Slow Bros learns from its missteps, a direct or spiritual follow-up could well earn the studio GOTY status.
Open Roads is a lovely way to spend 90 minutes or so. All of the elements by and large come together harmoniously in service of a story that had me hooked just enough, and the two strong central performances elevate the entire piece. I can’t ask for much more than that. Like all good road trips, though, it’s more about the journey than the destination.
Overall, Unicorn Overlord is one of the best tactical role-playing games I’ve played in a good while. The tactical complexity is also carefully introduced in a fairly gentle and intuitive way. With its wonderful visuals cementing this as a definitive game in the genre and one everyone should check out.
Seedy Eye Software might’ve taken over 30 years to right past wrongs and nearly perfect the imperfectable, but Arzette is a triumph: a best-in-class game for a worst-in-class genre, and hopefully the start of a series that will continue to take things to new heights–even if it needs to be shackled to stupidity to achieve it.
Overall, this is a good PC port of the first Dragon Quest Builders but has some weird design changes taken from the second game that take away from what originally made this game so special. If you have no other option than to pick up the PC version, you will definitely enjoy yourself, but it’s sadly not as good as the PlayStation 4 and Switch versions.
Overall though The Legend of Steel Empire is a solid release and visually updates a classic steampunk shmup that pretty much everyone loves. Even if you never played the original, this is still a lot of fun and perfectly suited to something like the Switch.
Overall, Custom Mech Wars is a mediocre mecha game that gets the customization somewhat right but fails on dealing with how the combat should work. While the Earth Defense Force games have their low budget infused charm, they are at least fun to play. Custom Mech Wars sadly lacks this redeeming feature and is just an arduous chore.
Overall, this is a great collection of both important and genuinely great Irem shmups. The inclusion of Image Fight II is also great, as that was previously only available on the WiiU. However, both the original Image Fight and X-Multiply make this collection worth picking up for anyone that is a serious fan of shmups.
Overall, Grendizer is a solid game with a clear love and passion for its classic super robot source material. It’s also very much meant for fans of Grendizer, otherwise much of its appeal and charm will be lost. It also clearly needed more time for polish and general graphical optimization. That said, it still plays decently with these shortcomings and is worth a look for those that want to pilot an old school super robot.
Overall though, Super Mario Wonder is an excellent 2D platformer. With excellent level design, polished visuals and mad Wonder Flower setpieces. It’s not my favorite Super Mario game in recent years, but it’s definitely worth checking out.
Overall, while there are faults with the game’s multiplayer, this is still a good Sonic the Hedgehog game. If you stick with the singleplayer on your own, you will definitely have fun with it. However, I do hope the next 2D Sonic game is one that uses pixel art in the same manner as Sonic Mania.
For fans of the first game, or Spider-Man, or action games in general, Spider-Man 2 is an easy recommendation. There are about five dozen teasers and easter eggs by the end so I’m sure we’re in for more, whether that’s another Miles-sized game or another sequel down the road. But for now, yes, this is all the Spider-action you need for a good long while.
I’ve reviewed hundreds of games, and this is the first time I can say with confidence that it’s pretty much impossible to find anything bad to say about COCOON. As such, I won’t manufacture criticism. It’s a must-play experience–a real 10/10, if I gave review scores. Which I never have. Even if I just did.