James Davenport
- Metroid Prime
- VVVVVV
Cruelty Squad celebrates feeling bad in surprising ways, all of them fun.
Biomutant's stunning world barely survives the painful narration, broken progression, and dearth of stuff to do.
Strikers walks and talks like Persona 5, but no social game and bland combat make it one strictly for gigafans.
Some nice characters and stories nested in an astounding open world, undercut by jarring bugs at every turn.
Doom Eternal is a ceaseless, panicked nightmare that pushes you to point and click with more skill and style than ever before.
Red Dead Redemption 2's stark, slow depiction of America's fading frontier is a monumental work straining against stubborn mission design and stability problems.
An endless font of bad jokes and cool guns in the series' most vapid story yet, Borderlands 3 skates by on watching numbers fly and goons explode.
Jesse's telekinesis joins Half-Life 2's juiced gravity gun in the videogame physics toy hall of fame.
Youngblood's gorgeous, terrible world is worth exploring, despite a slight narrative and oppressively boring progression systems.
Sea of Solitude is a gorgeous adventure that knows its way around mental illness, but doesn't make great use of the medium to tell its story.
Apex Legends is a quiet revolution in how we communicate in games, and an excellent team-based battle royale I can recommend to anyone, caveat-free.
Monster Hunter: World's thrilling fights with fantastic beasts never get old, even if they require tiresome item management during downtime.
A drab campaign doesn't do the history justice, but Call of Duty: WWII's multiplayer recalls the glory days of Modern Warfare.
Light performance problems and a poor loot box system can't quite distract from Forza Motorsport 7's accommodating difficulty, stunning beauty, and lavish racing options.
Stealth and pursuit haven't changed much in Outlast 2, but it excels as a beautiful, brutal journey through extreme spiritual anxieties.
Gorgeous but empty, challenging but not always fair, The Ringed City is a weak reflection of the series' best traits.
A great PC port and lovely open world don’t give depth to Watch Dogs 2’s shallow combat and stealth design.
Shadow Warrior 2's combat is gleefully expressive and varied, but undermined by tired, dated humor.
ReCore buries a great action platformer beneath layers and layers of open world busywork.
Realm of Shadows indicates that it might tell an interesting Batman story, but takes time to get there and suffers from Telltale’s tired design and engine limitations.