Stefano Castelli
A fascinating two-faced videogame, a bit puzzler and a bit platformer, based on excellent level design, enchanting sound design and lovely pixelart.
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A competent remake of a 1981 dungeon crawler which most probably remained way too much faithful to the original game.
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An excellent mix between an action-RPG and a shooter, wonderfully developed into one of this year's best indie games.
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A nice and short first person puzzle game which provides nice puzzles and inspiring visuals while not managing to fulfill the excellent premise of its setting.
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A proper "reboot" of the series, with eight interesting levels, plenty of elements to unlock, nice gameplay and weak visuals.
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A smart and engaging re-implementation of the classic poker game, including hundreds of different cards and special effects.
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A real "new" 90s run & gun with very nice graphics, excellent soundtrack and compelling 4-players co-op.
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An interesting blend of two game mechanics that lacks a bit of creativity typical of the series yet overall works very well.
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An interesting roguelike which is not focused on fighting. Too bad esploration and gameplay are a bit tedious after the first set of runs.
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A good sequel that improves in meaningful ways an already nice game. If you like social activities games such Animal Crossing or Harvest Moon you can't go wrong with this.
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A good sequel which provides a better interface and lots of freedom for building your own cities. Too bad the game lacks in modes and optimization.
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A very nice interactive documentary about an important videogame of the 80s.
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Nice setting and premise mostly wasted on a game that would have needed more development time and refinement to fulfill its potential.
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A competent variant on the classic "hidden objects" theme, with excellent artwork and interesting plot.
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A game that treasures its tactical engine to stage reasoned and challenging combat, along with an all-too-forgettable plot and characters and a pleasant setting to explore, albeit in its post-apocalyptic banality. Those who appreciate games of this type (and perhaps have already enjoyed Mutant Year Zero: Road to Eden) should seriously consider Miasma Chronicles, provided they keep in mind the presence of some difficulty spikes that can make some passages a bit frustrating.
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More of an elaborated puzzle game than a strategy game, Terra Nil is an interesting experience that lasts a little too little.
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Quite a barebone collection of ten Game Boy Advance titles that are a bit too much similar one another. The good underlying gameplay is worth the admission price if you like this kind of videogame.
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An interesting turn-based fantasy game with nice mechanics and a bit too-long sessions.
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An interesting deck-building card game with not much content and boring maps to explore. Basic gameplay is nice and the four heroes are different enough to let players experiment a bit.
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Overall, a nice roguelike game for both single player and multiplayer experiences. It has some rough edges and does not shine under any specific aspect, yet it competent gameplay and lenghty adventure could keep you entertained for a long time.
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