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Flintlock is a fun "Soulslite" that has an interesting plot despite bad storytelling. It will hook you with its satisfying combat, fast-paced exploration, and fascinating environments. You're armed with an axe, a pistol, and magic while going up against both human and supernatural foes with a fox-like creature at your side. Knowing when to use what attack makes all the difference. There are three difficulty modes to choose from, so you can find the best playing experience. Plus, this game allows you to pause whenever you want, making it more accommodating than other Soulslike games out there.
Capcom's new franchise takes another stab at combining action and strategy game genres, and it does so with great success. This tower-defense-like pits you against varied hordes of enemies across diverse challenge stages dripping with style, and it's a lot of fun to conquer. It can sometimes be frustrating more than invigorating, though.
Ubisoft's free-to-play first-person arena shooter is less Call of Duty and more Overwatch, but the Snowdrop engine shines even on maps that are way too large for their purpose. Weapon grinds are sluggish, leaving players with more time in the game access to better attachments, while newcomers struggle to even leave their spawns. The lack of skill based matchmaking is being celebrated by influencers on social media, but in practice it makes for unbalanced matches where high ranking players are steamrolling beginners, even in the Welcome Playlist.
A game like Senua's Saga: Hellblade II can only be the result of years of passion and talent, captivating you with its unbelievable visuals, impeccable audio design, and powerful thought-provoking narrative. It's a veritable masterpiece, but it's just shy of perfection thanks to an average PC port and some minor criticisms.
Homeworld 3 offers the experience of handling a full fleet with aplomb through tactical gameplay options that live up to and build on the systems of its predecessors. With gorgeous atmosphere and crisp audio design, it's a game that asks big questions of its new cast of characters with some solid writing. Not every narrative decision lands, but Homeworld 3 stands on its own feet as a worthy new entry in the long-running franchise.
Mundane chores in a convent and trekking across the frozen Russian tundra as a Nun doesn't sound like the best way to spend an evening, but the devil is in the details, here. Odd Meter, the developers behind Indika, have found a way to make this seemingly simple story work with the power of environmental puzzles, dark humor, and light psychological horror. Oh, and just a touch of experimental game design. You love to see it.
Thrones of Decay is a strong addition to the DLC roster for Total War: Warhammer 3. New leaders, units, and faction mechanics make multiple races worth revisiting, but the Dwarfs end up feeling left behind compared to the forces of the Empire and Nurgle.
Despite a few downsides, I thoroughly enjoyed my time playing Another Crab's Treasure. The game's humor was a standout feature that had me laughing out loud on several occasions. As a fan of soulslike experiences, I can confidently say that it's one of the few AA games that's truly worth playing through. What's more, it's incredibly accessible to play, making it a great entry point for newcomers to the genre.
I never thought we'd return to a time when we got so much from a $10 DLC, but here we are. Not only does The Forgotten King deliver what fans have come to expect, but it's a terrific entry point for newcomers as well.
Zau's journey with grief is compounded by his desire to be a valued member of his society, and to fill the empty footsteps left behind by his father's death. Surgent Studio's efforts to twist the heartbreaking experience of a son mourning his father with metroidvania style gameplay gives homage to how one person's time with grief is not always linear. Just as grief presents new challenges, we learn new tools to cope with the obstacles. It is an excellent juxtaposition that is marred with some frustrating technical issues and the need for just a bit more polish.
Eiyuden Chronicle: Hundred Heroes is an enjoyable JRPG that old-school and new JRPG fans alike will enjoy. It has dozens of playable heroes to recruit and sidequests to complete, the combat system is intuitive and satisfying and the 2D-HD graphics are pleasing to look at. While the storyline, characters, and mini-games are relatively simplistic and there’s lots of micro-management required, these issues do not deter from the game’s positive qualities.
Botany Manor is a lovely little puzzle game that's relaxing, engaging, beautiful, and approachable. It's a great first game from Balloon Studios with a lot of charm, but it's not perfect, and it's even shorter than I expected. Being a day-one addition to Xbox Game Pass, though, makes it stupendously easy to recommend Botany Manor for an afternoon of fun.
Dragon's Dogma 2 is an enigma of a game. Every aspect of it, every system, and every quest is a jigsaw puzzle to solve — that experience will not be for everyone. But it was for me. Playing through Dragon's Dogma 2 without a guide was a truly fantastic experience, with a near-constant drip-feed of "eureka!" moments alongside spectacularly rewarding combat highs. Dragon's Dogma 2 celebrates the patient and committed. For those looking for a relaxing and straightforward experience, perhaps look elsewhere. And it's certainly true that Dragon's Dogma 2 has flaws — particularly with performance on consoles. However, for those who want cavernous depth at every turn, Dragon's Dogma 2 may be your game of the year.
Lightyear Frontier's development team is determined to bring its debut indie game to life. Despite an indefinite delay, the game's well-defined roadmap for expected updates promises an exceptional, comforting gaming experience. Although there's still room for improvement, the early-access farming simulator could transform into the cooperative game of my dreams.
The Outlast Trials delivers a scary uncertainty with immersive gameplay that harkens back to the first Outlast game. This is a fun title that has a good amount of difficulty to it, where you can play it solo and still have fun even though this is mainly a co-oping experience.
The Thaumaturge's gritty, demon-taming take on the monster collecting genre is a welcome twist. Taking place in 1905 Poland, there is certainly some language and actions in the game that can feel uncomfortable, but it all works with the overarching theme of struggling with mental health and personal flaws. Despite the sensitive nature of the story, Fool's Theory does well to not over sensationalize traumatic story beats. Gameplay is simple and engaging, and the combat is easy to learn but can be challenging on higher difficulties.
Nightingale is a game I wanted to love. It's a game I kept telling myself and others about whenever more information came out about it. I was excited, enthralled, and mystified by the idea of it. It pains me to say my experience left a sour taste in my mouth. It's as though everything is half-baked at this point. With that said, it's early access, and what the developers have lined up could be a fascinating game once finished.
Solium Infernum does a great job capturing the machinations of Hell's denizens in a fun strategy game that doesn't overstay its welcome. Amazing artwork and some unique mechanics help it to shine, though some tedious systems drag the pace down in longer games.
Helldivers 2 is a fantastic co-op game where anything can and will go wrong, thanks to several clever design choices. Calling in orbital bombardments while laying waste to alien swarms and robot armies has never been more fun. However, server capacity remains an ongoing problem for anyone looking to get in.
Don't Nod has carefully crafted a heartwarming tale of ghost hunting lovers that breaks down the need for human connection and forces us to grapple with hypocrisy, sacrifices, and the pain of loss. Despite its heavy subject matter, Banishers: Ghosts of New Eden still manages to just be a fun action RPG experience, though its message will continue to haunt me long after the console is shut off.