José Viana
After more than two decades, we have received part of the history of Tsukihime with the remake Tsukihime -A piece of blue glass moon-. From beginning to end, it's an engaging, interesting, sad, tragic, and very, very beautiful story.
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Ahead of its predecessor, narrowly, The Quintessential Quintuplets – Five Memories Spent With You doesn't stumble in repetitive gameplay, but it lacks in the repeating scenarios and localization, which left entire scenes in Japanese in the final product.
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Octopath Traveler completes the franchise on PlayStation platforms, delivering a distinct and nostalgic experience for lovers of 90s JRPGs.
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Unfortunately, The Quintessential Quintuplets – Memories of a Quintessential Summer doesn't serve a single relevant purpose. It doesn't serve as an engaging visual novel, as an interesting add-on to the series, or even as a fun game to play.
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More than fifteen years later, the Class of Heroes franchise shows resilience, even though, by re-releasing old games and not moving forward with new games, it also shows its age.
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To the beat of their own pace, Tango Gameworks has managed to develop something rare, unique and very, very fun.
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Pentiment demonstrates all the ability of Obsidian Entertainment to develop excellent games in genres that are currently little explored and of Xbox Game Studios in offering these games to new platforms.
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Balatro is a true phenomenon. Simple in its execution, but giant in its complexity.
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Spirit Hunter: Death Mark II keeps alive a franchise that has conquered a relevant space in its niche, innovating in some aspects and maintaining others that mark the identity of these games.
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KONOSUBA – God's Blessing on this Wonderful World! Love For These Clothes Of Desire! it's a game that doesn't have much reason to be, even for KONOSUBA fans. The tedious gameplay, low production value, and very poor localization mean that there is very little left for those who still want to give the game a chance.
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A respectable metroidvania, Touhou Luna Nights brings gameplay, exploration, and combat in the guise of the Touhou universe to all fans of the genre.
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With an all-new story, unorthodox gameplay, and originality to spare, GNOSIA is a masterpiece of the genre that deserves all the recognition.
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There's a good game in Archetype Arcadia, but with its bloated playtime, its inconsistent art, and its unoriginal premise, what's left over shouldn't please most players.
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With nostalgic DNA, the remaster of The Legend of Nayuta: Boundless Trails should please longtime Falcom fans, but newer fans may not fit too well into the "loop" and constraints of the original release.
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Despite not delivering what it promised and sounding like a step back after so many new experiences developed by Experience, Mon-Yu still manages to offer at least the essential experience and entertain familiar players with the genre.
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A competent visual novel with an engaging story and unique artwork, ANONYMOUS; CODE delivers a solid experience, even though, at certain points, it brings well-known beats from other games in the SciADV series.
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In an attempt by the developer to reach a larger audience, Monochrome Mobius: Rights and Wrongs Forgotten sins as a JRPG, with the story being one of its only saves.
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Ghost Trick: Phantom Detective is another hit for Capcom, in bringing Shu Takumi's masterpieces to a new public, while also expanding the audience for games of less celebrated genres to the wider audience.
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Despite being mechanically decent, Labyrinth of Zangetsu is uninspired and basic, becoming a hard sell, even for fans of the genre.
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Coffee Talk Episode 2: Hibiscus & Butterfly is a hot coffee in a rainy day, a safe bet from the developers by not straying too far from the formula established with the first game.
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