The Legend of Zelda: Tears of the Kingdom Reviews
A terrific Breath of the Wild follow-up with some brilliant new systems, amazing views and more dungeon-type spaces, plus a slightly deadening emphasis on gathering resources.
The Legend of Zelda: Tears of the Kingdom is an unfathomable follow-up, expanding a world that already felt full beyond expectation and raising the bar ever higher into the clouds.
The Legend of Zelda: Tears of the Kingdom is a masterpiece that not only equals what came before, it does everything in its power to surpass it..
Tears of the Kingdom sets a standard for immersive gameplay that most major games don't even try to achieve, let alone match
An excellent sequel and one of the best Zelda games ever made. A follow-up that builds upon and refines the achievements of the original, while adding many new and equally innovative ideas of its own.
Nearly every encounter, whether puzzle, traversal, or combat, must be reconsidered. It makes you think in new ways. I didn’t get the same goosebumps exploring Hyrule as I did in the past, but I did experience new emotions both on a granular level from solving individual puzzles and on a larger scale by going back to one of my favorite video game locations. They say you can never go home again, but I adored returning to Hyrule with all new tools.
These are moments where I’m gently reminded that true player freedom is, of course, a fallacy. Nintendo created this world, and I inhabit it. Weeks, months, or years from now, I may affect it in ways its creators didn’t intend, but still — I will be using the tools they provided. The brilliance of Tears of the Kingdom lies in how well it imparts the fantasy of player freedom. Sure, Nintendo shakes me out of the daydream every now and then, and in those moments, I see flashes of its old rigid self. But no matter: At some point, I’ll fully escape its watchful gaze.
Tears of the Kingdom is a triumph of open-ended game design that pays homage to the best parts of the Zelda franchise's own storied history--and sometimes exceeds them.
Like a great novel might, this game made me feel more connected to the world around me, and it put me in touch with feelings of wonder that I haven’t felt in a long time. I’ve often felt that too much is made of the anecdote that Shigeru Miyamoto was inspired to create The Legend of Zelda by his childhood explorations of Japanese countryside. For so long, the series had lacked, in my view, any recognizable shred of real exploration, real play. But then, along comes a game like Tears of the Kingdom, which gives you both a wonderful world to explore and thrilling, imaginative new ways to explore it, and I get it. Playing this, I feel like a kid again, alive to the wondrous nature of the world, imagining myself on all kinds of incredible adventures.
I loved nearly every minute of Tears of the Kingdom. From zooming up into the sky to spelunking in the depths, there’s way more to explore here, and I feel like I haven’t even scratched the surface outside of the main story and some key sidequests. But the real kicker that helps separate Tears from Breath of the Wild is its big swing power set. I felt like I was in control at all times, and had the ability to create my own path. For a series known for sequence-breaking that’s not just a perk; it’s a strong argument for why Tears of the Kingdom will be talked about for years on end, and may even top some favorite Zelda lists.
The Legend of Zelda: Tears of the Kingdom is crowned as the best installment of the saga, embracing both the old and the new. One of the best open world video games and the purest form of a legendary adventure.
Review in Spanish | Read full review
Tears of the Kingdom brings together the power of adventure, the wisdom of freedom and the value of creativity, never forgetting what makes The Legend of Zelda so special: epic moments and the ability to thrill. They were not wrong to say that the title is a spoiler: we have shed tears of joy.
Review in Spanish | Read full review
As if it was really in doubt, The Legend of Zelda: Tears of the Kingdom is another sublime entry in this series. It's not as thoroughly refreshing as Breath of the Wild was six years ago, but as a direct sequel, it takes the same world and manages to transform it with a new over and under world, while Link's powerful new abilities foster ever-more creative play, and a new epic tragedy unfolds before you. As we head into the Nintendo Switch's twilight years, this is practically essential.
Overall, Tears of the Kingdom is a genuine improvement and evolution over Breath of the Wild.
The Legend of Zelda: Tears of the Kingdom has lived up to the high expectations created by the success of Breath of the Wild with its exquisitely intertwined gameplay systems, outstanding music, and a legendary story culminating in a magnificent denouement. It's not every day that such a special video game like this comes around. Truly the stuff of legend.
The Legend of Zelda: Tears of the Kingdom uses the formula proposed by its predecessor to build a proposal that improves each of its sections. The result is a game that not only looks one of the most influential titles of the last 10 years in the face, but, as if it were looking for the sky that populates its illustrations, it has managed to rise above it.
Review in Spanish | Read full review
Tears of the Kingdom is what happens when a triple A studio with a triple A budget can take its time to develop a game, focussing on polish and gameplay instead of graphics. The result is so powerful that it puts to shame many contemporary games. This is a masterpiece.
Review in Italian | Read full review
Although it takes place on the same map as Breath of the Wild (with a few key changes owing to the time-skip and Upheaval, of course), Tears of the Kingdom feels different enough from its predecessor thanks to the new powers and mechanics to stand all on its own. It’s a massive open world that feels dense and exciting without getting clogged up with icon fatigue, since so much of the play is based around physics interactions with the core mechanics, rather than rigid systems
It's easy to say without hesitation that Tears of the Kingdom is better than Breath of the Wild. It improves and adds to what was already a great title.